Articles with "interactive fiction" as a keyword



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A Comparative Study between Collaborative Filtering Techniques and Generate Personalized Story Recommendations for the Vixio Application

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Published in 2019 at "International Journal on Advanced Science, Engineering and Information Technology"

DOI: 10.18517/ijaseit.9.4.7402

Abstract: Interactive fiction (or text-based game) is a game that consists of texts which are used to bring interactivity to a story. Interactive fiction shows the potential to improve reading behaviour and engage the player with… read more here.

Keywords: application; personalized story; generate personalized; interactive fiction ... See more keywords
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Your Quest Begins Now! EBMQuest, a Digital Interactive Fiction Module for Medical Student Engagement in Evidence-Based Practice

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Published in 2022 at "Studies in health technology and informatics"

DOI: 10.3233/shti220213

Abstract: Although evidence-based medicine (EBM) has gained increasing focus in medical education, there remains considerable need for innovative approaches to engage learners. We developed a novel online interactive fiction module "EBMQuest", where students navigate three clinical… read more here.

Keywords: fiction; interactive fiction; fiction module; evidence based ... See more keywords
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Enhancing Student Learning and Engagement With Interactive Fiction Using Twine, by Chris Klimas.

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Published in 2019 at "Academy of Management Learning and Education"

DOI: 10.5465/amle.2019.0080

Abstract: Enhancing student learning and engagement with interactive fiction using Twine Copyright Academy of Management Learning and Education Reviews (Title) Twine By Chris Klimas Reviewed by Milton Mayfie... read more here.

Keywords: learning engagement; fiction using; enhancing student; interactive fiction ... See more keywords