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Published in 2019 at "Digital Creativity"
DOI: 10.1080/14626268.2019.1570942
Abstract: ABSTRACT In a computer game narrative, a user influences the ordering of events. To model this behaviour, game designers and writers need to use some kind of programming primitives. A computer game script will hence…
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Keywords:
game;
script;
different kind;
interactive narratives ... See more keywords