Articles with "iowa gambling" as a keyword



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The Performance of College Students on the Iowa Gambling Task: Differences Between Scoring Approaches.

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Published in 2021 at "Assessment"

DOI: 10.1177/10731911211004741

Abstract: The Iowa Gambling Task (IGT) is one of the most common behavioral decision-making tasks used in clinical and research settings. Less-than-expected performance among healthy adults generates concerns about the validity of this task, and it… read more here.

Keywords: gambling task; iowa gambling; scoring approaches; igt ... See more keywords
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Exploring decision-making strategies in the Iowa gambling task and rat gambling task

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Published in 2022 at "Frontiers in Behavioral Neuroscience"

DOI: 10.3389/fnbeh.2022.964348

Abstract: Decision-making requires that individuals perceive the probabilities and risks associated with different options. Experimental human and animal laboratory testing provide complimentary insights on the psychobiological underpinnings of decision-making. The Iowa gambling task (IGT) is a… read more here.

Keywords: iowa gambling; decision making; task; gambling task ... See more keywords
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Acute Lysergic Acid Diethylamide Does Not Influence Reward-Driven Decision Making of C57BL/6 Mice in the Iowa Gambling Task

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Published in 2020 at "Frontiers in Pharmacology"

DOI: 10.3389/fphar.2020.602770

Abstract: While interest in psychedelic drugs in the fields of psychiatry and neuroscience has re-emerged in recent last decades, the general understanding of the effects of these drugs remains deficient. In particular, there are gaps in… read more here.

Keywords: driven decision; task; gambling task; reward driven ... See more keywords
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Iowa Gambling Task and Distortion in Perception of Body Image Among Adolescent Women With Eating Disorders

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Published in 2020 at "Frontiers in Psychology"

DOI: 10.3389/fpsyg.2020.02223

Abstract: The Iowa gambling task (IGT) is an instrument for the neuropsychological evaluation of cognitive and emotional decision making (DM) processes that was created to test the somatic marker hypothesis (SMH) described by Damasio in 1994.… read more here.

Keywords: image; gambling task; body image; iowa gambling ... See more keywords
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Feedback From Facial Expressions Contribute to Slow Learning Rate in an Iowa Gambling Task

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Published in 2021 at "Frontiers in Psychology"

DOI: 10.3389/fpsyg.2021.684249

Abstract: Facial expressions of emotion can convey information about the world and disambiguate elements of the environment, thus providing direction to other people’s behavior. However, the functions of facial expressions from the perspective of learning patterns… read more here.

Keywords: feedback facial; gambling task; task; facial expressions ... See more keywords
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“Hot” executive functions are comparable across monolingual and bilingual elementary school children: Results from a study with the Iowa Gambling Task

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Published in 2022 at "Frontiers in Psychology"

DOI: 10.3389/fpsyg.2022.988609

Abstract: Past research found performance differences between monolingual and bilingual children in the domain of executive functions (EF). Furthermore, recent studies have reported advantages in processing efficiency or mental effort in bilingual adults and children. These… read more here.

Keywords: task; executive functions; gambling task; school children ... See more keywords