Articles with "level player" as a keyword



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Motivations for the Use of Video Game Streaming Platforms: The Moderating Effect of Sex, Age and Self-Perception of Level as a Player

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Published in 2020 at "International Journal of Environmental Research and Public Health"

DOI: 10.3390/ijerph17197019

Abstract: A particularly striking new phenomenon in recent years is the live streaming of video games through popular platforms, such as Twitch. This study focuses on the motivations and types of use underlying viewer participation in… read more here.

Keywords: streaming platforms; age; level player; sex ... See more keywords