Articles with "lol" as a keyword



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Catching the Moment With LoL$^+$ in Twitch-Like Low-Latency Live Streaming Platforms

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Published in 2022 at "IEEE Transactions on Multimedia"

DOI: 10.1109/tmm.2021.3079288

Abstract: Our earlier Low-on-Latency (dubbed as LoL) solution offered an accurate bandwidth prediction and rate adaptation algorithm tailored for live streaming applications that targeted an end-to-end latency of up to two seconds. While LoL was a… read more here.

Keywords: latency live; catching moment; live streaming; latency ... See more keywords