Articles with "mobile game" as a keyword



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How should theory guide a ‘shift to digital’ in mobile game-based learning?

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Published in 2021 at "Educational Technology Research and Development"

DOI: 10.1007/s11423-020-09929-4

Abstract: This paper provides a theory-based critique and response to the Giannakas et al. [ Educational Technology Research and Development, 66 , 341–384 (2018). https://doi.org/10.1007/s11423-015-9396-3 ] critical review of mobile game-based learning. Within the framework of… read more here.

Keywords: based learning; theory guide; mobile game; game based ... See more keywords
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Education in the app store: using a mobile game to support U.S. preschoolers’ vocabulary learning

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Published in 2019 at "Journal of Children and Media"

DOI: 10.1080/17482798.2019.1650788

Abstract: ABSTRACT Despite the prevalence of educational apps for children, there is little evidence of their effectiveness for learning. Here, children were asked to learn ten new words in a narrative mobile game that requires children… read more here.

Keywords: app store; game; mobile game; vocabulary learning ... See more keywords

Equitable access to speech practice for rural Australian children using the SayBananas! mobile game.

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Published in 2023 at "International journal of speech-language pathology"

DOI: 10.1080/17549507.2023.2205057

Abstract: PURPOSE To evaluate the effect, usage, and user-experience for SayBananas!, a Mario-style mobile game providing Australian children access to high-dose individualised speech therapy practice. METHOD Participants were 45 rural Australian children with speech sound disorders… read more here.

Keywords: practice; speech; australian children; rural australian ... See more keywords

University student motivation in mobile game-based learning: a bibliometric analysis and systematic literature review

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Published in 2025 at "Cogent Education"

DOI: 10.1080/2331186x.2025.2590888

Abstract: Abstract With the development of mobile technology, mobile game-based learning has become an innovative teaching method that helps stimulate students’ intrinsic motivation. However, there is still a lack of systematic integration of current research hotspots,… read more here.

Keywords: mobile game; motivation; game; game based ... See more keywords

“Coolness” and “joy” in games: factors influencing mobile game players' willingness to make in-game purchases

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Published in 2024 at "Asia Pacific Journal of Marketing and Logistics"

DOI: 10.1108/apjml-04-2024-0539

Abstract: PurposeThis study aims to deeply explore the factors influencing mobile game players' willingness to make in-game purchases, providing references for game developers and marketers to formulate effective strategies.Design/methodology/approachThis research integrates the coolness factors and hedonic… read more here.

Keywords: mobile game; make game; willingness make; game ... See more keywords

Altered Heart Rate Variability During Mobile Game Playing and Watching Self-Mobile Gaming in Individuals with Problematic Mobile Game Use: Implications for Cardiac Health

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Published in 2024 at "Psychology Research and Behavior Management"

DOI: 10.2147/prbm.s469240

Abstract: Introduction The surge in mobile gaming, fueled by smartphone and internet accessibility, lacks a comprehensive understanding of physiological changes during gameplay. Methods This study, involving 93 participants (average age 21.75 years), categorized them into Problematic… read more here.

Keywords: mobile game; watching self; problematic mobile; group ... See more keywords
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Impact of Pediatric Mobile Game Play on Healthy Eating Behavior: Randomized Controlled Trial

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Published in 2020 at "JMIR mHealth and uHealth"

DOI: 10.2196/15717

Abstract: Background Video and mobile games have been shown to have a positive impact on behavior change in children. However, the potential impact of game play patterns on outcomes of interest are yet to be understood,… read more here.

Keywords: game; mobile game; impact; game play ... See more keywords
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A Mobile Game for the Social and Cognitive Well-Being of Elderly People in China

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Published in 2017 at "Studies in health technology and informatics"

DOI: 10.3233/978-1-61499-798-6-614

Abstract: China, like many other countries, is facing the challenges of an ageing population. Literature has shown that the lack of social interaction has a negative impact on the physical health of the elderly, and playing… read more here.

Keywords: game; mobile game; people china; elderly people ... See more keywords

The Mediating Effect of Psychological Ownership on the Relationship between Value Co-Creation and the In-App Purchasing Intention of Mobile Games Players

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Published in 2023 at "Behavioral Sciences"

DOI: 10.3390/bs13030205

Abstract: In previous research on in-app purchasing, one of the revenue sources for mobile games focuses on users’ unilateral relationships, such as their achievement, loyalty, and perception. However, little has been discussed about the commercial impact… read more here.

Keywords: purchasing intention; game; value; psychological ownership ... See more keywords

A CASE STUDY OF SEVEN ELEMENTARY STUDENTS IN LEARNING LISTENING SKILL THROUGH MOBILE GAMES

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Published in 2019 at "Lingua"

DOI: 10.34005/lingua.v1i01.158

Abstract: This study aims to explore, describe and analyze the use of mobile game application byelementary students to support EFL (English as a Foreign Language) learning particularlylistening skill. In this study, observation and interview are utilized… read more here.

Keywords: game; listening skill; mobile game; elementary students ... See more keywords