Articles with "mobile games" as a keyword



Photo from archive.org

A method to assess pervasive qualities in mobile games

Sign Up to like & get
recommendations!
Published in 2017 at "Personal and Ubiquitous Computing"

DOI: 10.1007/s00779-017-1107-0

Abstract: Software designers are facing huge challenges imposed by a new generation of applications that mix real and digital worlds, such as pervasive games. This type of game has recently become a worldwide phenomenon, with thousands… read more here.

Keywords: assess pervasive; quality; mobile games; qualities mobile ... See more keywords
Photo from wikipedia

Engaging youth in computational thinking practices through designing place-based mobile games about local issues

Sign Up to like & get
recommendations!
Published in 2020 at "Interactive Learning Environments"

DOI: 10.1080/10494820.2019.1674883

Abstract: ABSTRACT In response to a need to equip youth to become successful contributors to our growing digital economy, educators and researchers are exploring ways to incorporate computational thinking (CT) for all across curricular domains. In… read more here.

Keywords: mobile games; computational thinking; based mobile; place based ... See more keywords
Photo by peterconlan from unsplash

Evaluation of Processing Speed of Different Cognitive Functions Across the Life Span Using Cognitive Mobile Games.

Sign Up to like & get
recommendations!
Published in 2022 at "Games for health journal"

DOI: 10.1089/g4h.2021.0144

Abstract: Objective: Processing speed (PS) is an important indicator of cognitive functioning and normal aging. However, the tools used to evaluate these are often rather simplistic and only assess one cognitive component. The aim of this… read more here.

Keywords: cognitive mobile; life span; different cognitive; mobile games ... See more keywords
Photo by timothyhalesbennett from unsplash

Mobile games: players’ experiences with in-app purchases

Sign Up to like & get
recommendations!
Published in 2019 at "Journal of Research in Interactive Marketing"

DOI: 10.1108/jrim-06-2016-0060

Abstract: PurposeThis paper aims to offer a comprehensive perspective into Free-to-Play gamers’ attitudes, feelings toward and perceived value of in-app purchases (IAPs).Design/methodology/approachThe study is based on a twofold qualitative methodology using an inductive approach: user-generated YouTube… read more here.

Keywords: methodology; games players; app purchases; players experiences ... See more keywords
Photo from wikipedia

Reward Types in Popular Recreational and Educational Mobile Games

Sign Up to like & get
recommendations!
Published in 2023 at "IEEE Access"

DOI: 10.1109/access.2022.3231936

Abstract: The increase in the number of smart mobile devices has led the explosion of a variety of educational and recreational game applications. This study’s purpose is to find common themes in the reward types of… read more here.

Keywords: reward types; educational recreational; reward; game applications ... See more keywords
Photo from wikipedia

An Adaptive CPU-GPU Governing Framework for Mobile Games on big.LITTLE Architectures

Sign Up to like & get
recommendations!
Published in 2021 at "IEEE Transactions on Computers"

DOI: 10.1109/tc.2020.3012987

Abstract: Games have been one of the most popular applications on smartphones. In order to meet the increasing computational complexity of mobile games, smartphones are now equipped with heterogeneous CPU multi-core architectures like big.LITTLE as well… read more here.

Keywords: cpu gpu; governing framework; mobile games; framework ... See more keywords
Photo from wikipedia

Using serious mobile games to improve health literacy in rural Sub-Saharan Africa: A literature review

Sign Up to like & get
recommendations!
Published in 2022 at "Frontiers in Public Health"

DOI: 10.3389/fpubh.2022.768252

Abstract: The African gaming industry is beginning to flourish as a result of a rise in the availability of inexpensive phones and the number of mobile phone subscribers. It has enabled the development and implementation of… read more here.

Keywords: health; literature review; literacy; mobile games ... See more keywords
Photo by neom from unsplash

Applying Eye-Tracking Technology to Measure Interactive Experience Toward the Navigation Interface of Mobile Games Considering Different Visual Attention Mechanisms

Sign Up to like & get
recommendations!
Published in 2019 at "Applied Sciences"

DOI: 10.3390/app9163242

Abstract: As an initial channel for users learning about a mobile game, the interactive experience of the navigation interface will directly affect the first impression of the users on the game and their subsequent behaviors and… read more here.

Keywords: mobile games; eye; interactive experience; navigation interface ... See more keywords