Articles with "movement dataset" as a keyword



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Why VR Games Sickness? An Empirical Study of Capturing and Analyzing VR Games Head Movement Dataset

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Published in 2022 at "IEEE MultiMedia"

DOI: 10.1109/mmul.2022.3176142

Abstract: Virtual reality (VR) technology is gaining popularity in a variety of fields, including education, games, movies, medicine, and engineering, to name a few. 360$^\circ$∘ VR video could provide an immersive experience and attract more researchers’… read more here.

Keywords: games sickness; head movement; movement dataset; movement ... See more keywords