Articles with "online game" as a keyword



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The relationship between bullying victimization and online game addiction among Chinese early adolescents: The potential role of meaning in life and gender differences

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Published in 2020 at "Children and Youth Services Review"

DOI: 10.1016/j.childyouth.2020.105261

Abstract: Abstract Although the risk effect of bullying victimization on youths’ online game addiction has been well established, little is known about the potential mediating and moderating mechanisms that account for the relationship between them. This… read more here.

Keywords: online game; game addiction; bullying victimization;
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Dangerous Decibels Program in Elementary and Middle School Students: Effectiveness After a 6-Month Follow-Up.

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Published in 2023 at "American journal of audiology"

DOI: 10.1044/2023_aja-22-00086

Abstract: PURPOSE The purpose of this article was to assess the effectiveness of the Dangerous Decibels (DD) program in students in the short- and medium-term follow-ups (up to 6 months), including an online game. METHOD A… read more here.

Keywords: post month; dangerous decibels; month; online game ... See more keywords
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Priming Sexual and Romantic Representations in Two Media Environments: Sex Encourages and Romance Discourages Sexual Permissiveness … Sometimes.

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Published in 2017 at "Journal of Sex Research"

DOI: 10.1080/00224499.2016.1189870

Abstract: Two experiments (Ns = 314, 447) were used to evaluate the effectiveness of sexual cues in temporarily increasing young adults’ self-reported sexual permissiveness, as well as the effects of romantic cues in temporarily decreasing permissiveness. Participants were… read more here.

Keywords: online game; permissiveness; sexual romantic; sex ... See more keywords
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Testing Sleep Consolidation in Skill Learning: A Field Study Using an Online Game

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Published in 2017 at "Topics in cognitive science"

DOI: 10.1111/tops.12232

Abstract: Using an observational sample of players of a simple online game (n > 1.2 million), we are able to trace the development of skill in that game. Information on playing time, and player location, allows us to estimate… read more here.

Keywords: online game; sleep consolidation; skill learning; practice ... See more keywords
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Games With a Continuum: Globalization, Regionalization, and the Nation-State in the Development of China’s Online Game Industry

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Published in 2019 at "Games and Culture"

DOI: 10.1177/1555412017737636

Abstract: As a case study, this article examines the development of China’s online game industry and how China responds to the forces of globalization. Based on in-depth interviews, ethnographic research, and the analysis of archive documents… read more here.

Keywords: online game; china; china online; game industry ... See more keywords
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The Influence of Online Game Behaviors on the Emotional State and Executive Function of College Students in China

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Published in 2021 at "Frontiers in Psychiatry"

DOI: 10.3389/fpsyt.2021.713364

Abstract: Background and Objective: Since the classification of gaming disorder (GD) by the World Health Organization (WHO) as “mental disorder caused by addictive behaviors,” there has been controversy regarding whether online game behaviors can lead to… read more here.

Keywords: online game; game; game behaviors; executive function ... See more keywords
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Parenting Styles, Depressive Symptoms, and Problematic Online Game Use in Adolescents: A Developmental Cascades Model

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Published in 2021 at "Frontiers in Public Health"

DOI: 10.3389/fpubh.2021.710667

Abstract: Abundant empirical research has demonstrated the relationship between parenting style and adolescent problematic online game use (POGU), but the direction and underlying mechanism of this association remain unclear. Using a 1-year longitudinal design across three… read more here.

Keywords: problematic online; depressive symptoms; online game; game use ... See more keywords
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Consumers’ Opinions towards Public Health Effects of Online Games: An Empirical Study Based on Social Media Comments in China

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Published in 2022 at "International Journal of Environmental Research and Public Health"

DOI: 10.3390/ijerph191912793

Abstract: Online game products have fueled the boom in China’s digital economy. Meanwhile, its public health concerns have sparked discussion among consumers on social media. However, past research has seldom studied the public health topics caused… read more here.

Keywords: health; social media; public health; health effects ... See more keywords
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ANALYZING THE CRITICAL SUCCESS FACTORS IN THE ONLINE-GAME DEVELOPMENT: A FRAMEWORK PROPOSAL USING THE DELPHI-TOPSIS METHOD

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Published in 2023 at "DYNA"

DOI: 10.6036/10829

Abstract: The online-game industry has increased exponentially in the last years, boosted by the global pandemic crisis, and it´s expected to continue growing. Moreover, specialized software (game engines) is used to develop online-games. This fast growth… read more here.

Keywords: methodology; development; framework; topsis ... See more keywords