Sign Up to like & get
recommendations!
0
Published in 2021 at "Addictive behaviors"
DOI: 10.1016/j.addbeh.2021.106904
Abstract: The Metacognitions about Online Gaming Scale (MOGS) measures maladaptive metacognitions about online gaming. The purpose of the present study was to evaluate psychometric properties of the MOGS, including its factor structure, reliability, and predictive validity…
read more here.
Keywords:
iranian adolescents;
metacognitions online;
online gaming;
gaming scale ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
0
Published in 2021 at "Addictive behaviors"
DOI: 10.1016/j.addbeh.2021.107019
Abstract: BACKGROUND AND AIMS Research has suggested that considering gaming motives can be useful in differentiating between heterogenous online game users. This study validated the Korean version of the Motives for Online Gaming Questionnaire (K-MOGQ) and…
read more here.
Keywords:
motives online;
online gaming;
gaming questionnaire;
factor structure ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
1
Published in 2019 at "Irish journal of psychological medicine"
DOI: 10.1017/ipm.2019.31
Abstract: Gaming disorder is set to be included in the International Statistical Classification of Diseases and Related Health Problems alongside other behavioural addictions (gambling disorder) and substance-related addictions. Given the popularity of online gaming, this is…
read more here.
Keywords:
disorder trivial;
gaming disorder;
disorder;
online gaming ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
1
Published in 2020 at "Irish journal of psychological medicine"
DOI: 10.1017/ipm.2020.5
Abstract: OBJECTIVES The aim of this study was to carry out the first ever study of gaming characteristics of individuals engaging in online gaming in Ireland and to ascertain whether features of gaming disorder are present…
read more here.
Keywords:
gaming characteristics;
gaming disorder;
disorder;
survey ... See more keywords
Sign Up to like & get
recommendations!
1
Published in 2022 at "Digital Creativity"
DOI: 10.1080/14626268.2022.2033272
Abstract: ABSTRACT Online gaming has become a recent leisure time activity in India, especially among the younger generation. Hence, more and more youngsters, specifically Generation Z are engaged in this virtual gaming world. In response to…
read more here.
Keywords:
role;
generation;
online gaming;
generation customers ... See more keywords
Sign Up to like & get
recommendations!
0
Published in 2021 at "Mental Health and Social Inclusion"
DOI: 10.1108/mhsi-02-2021-0011
Abstract: Purpose Online gaming offers avenue to connect with others producing social capital especially for individuals lacking in-real-life (IRL) social support;however, there is concerns related to mental health and depressive symptoms (DS). Virtually mediated social connections…
read more here.
Keywords:
online gaming;
capital;
social support;
network ... See more keywords
Sign Up to like & get
recommendations!
1
Published in 2019 at "Sociological Perspectives"
DOI: 10.1177/0731121419837588
Abstract: Online trolling as a form of overt racism forces sociologists to reexamine contemporary understandings of racialization in a color-blind era. In this article, I demonstrate how men of color construct meanings about their experiences of…
read more here.
Keywords:
racism online;
men color;
online gaming;
say got ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
3
Published in 2023 at "Journal of behavioral addictions"
DOI: 10.1556/2006.2022.00092
Abstract: Background and aims Online gaming motives have proven to be useful in differentiating problematic engagement in online gaming. However, the mixture modeling approach for classifying problematic subtypes based on gaming motives remains limited. This study…
read more here.
Keywords:
approach classifying;
gamer;
latent profile;
gaming motives ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
0
Published in 2022 at "Psychiatry Investigation"
DOI: 10.30773/pi.2021.0185
Abstract: Objective Gaming motivations are crucial aspects of healthy and problematic video gaming behavior. The aim of this study was to assess the psychometric properties of the widely used Motives for Online Gaming Questionnaire (MOGQ). Methods…
read more here.
Keywords:
gaming questionnaire;
motives online;
online gaming;
psychometric assessment ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
1
Published in 2023 at "Psychiatry Investigation"
DOI: 10.30773/pi.2021.0311
Abstract: The Indonesian government has enforced several social restrictions to prevent the spread of the coronavirus disease-2019 (COVID-19) virus, such as closures of in-person schools, public areas, and playgrounds as well as reduced outdoor activities. These…
read more here.
Keywords:
addiction online;
online gaming;
internet addiction;
children adolescents ... See more keywords
Photo from wikipedia
Sign Up to like & get
recommendations!
0
Published in 2017 at "Frontiers in Psychology"
DOI: 10.3389/fpsyg.2017.00699
Abstract: Based on the Dual Systems Model (Somerville et al., 2010; Steinberg, 2010a) and the biosocial-affect model (Romer and Hennessy, 2007) of adolescent sensation seeking and problem behaviors, the present study examined how (affective associations with…
read more here.
Keywords:
affective associations;
online gaming;
gaming addiction;
sensation seeking ... See more keywords