Articles with "optical see" as a keyword



Trajectory-based alignment for optical see-through HMD calibration

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Published in 2024 at "Multimedia Tools and Applications"

DOI: 10.1007/s11042-024-18252-6

Abstract: In order to align the virtual and real content precisely through augmented reality devices, especially in optical see-through head-mounted displays (OST-HMD), it is necessary to calibrate the device before using it. However, most existing methods… read more here.

Keywords: proposed method; optical see; based alignment; trajectory ... See more keywords

An online SSVEP-BCI system in an optical see-through augmented reality environment.

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Published in 2019 at "Journal of neural engineering"

DOI: 10.1088/1741-2552/ab4dc6

Abstract: OBJECTIVE This study aimed to design and evaluate a high-speed online steady-state visually evoked potential (SSVEP)-based brain-computer interface (BCI) in an optical see-through (OST) augmented reality (AR) environment. APPROACH An eight-class BCI was designed in… read more here.

Keywords: augmented reality; optical see; bci; online ... See more keywords

Perceptual Limits of Optical See-Through Visors for Augmented Reality Guidance of Manual Tasks

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Published in 2020 at "IEEE Transactions on Biomedical Engineering"

DOI: 10.1109/tbme.2019.2914517

Abstract: Objective: The focal length of available optical see-through (OST) head-mounted displays (HMDs) is at least 2 m; therefore, during manual tasks, the user eye cannot keep in focus both the virtual and real content at the… read more here.

Keywords: augmented reality; manual tasks; perceptual limits; monocular binocular ... See more keywords

A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays

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Published in 2018 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2017.2754257

Abstract: Optical see-through head-mounted displays (OST HMDs) are a major output medium for Augmented Reality, which have seen significant growth in popularity and usage among the general public due to the growing release of consumer-oriented models,… read more here.

Keywords: optical see; mounted displays; calibration; see head ... See more keywords

Restoring the Awareness in the Occluded Visual Field for Optical See-Through Head-Mounted Displays

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Published in 2018 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2018.2868559

Abstract: Recent technical advancements support the application of Optical See-Through Head-Mounted Displays (OST-HMDs) in critical situations like navigation and manufacturing. However, while the form-factor of an OST-HMD occupies less of the user's visual field than in… read more here.

Keywords: field; occluded visual; optical see; visual field ... See more keywords
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AR-Loupe: Magnified Augmented Reality by Combining an Optical See-Through Head-Mounted Display and a Loupe.

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Published in 2020 at "IEEE transactions on visualization and computer graphics"

DOI: 10.1109/tvcg.2020.3037284

Abstract: Head-mounted loupes can increase the user's visual acuity to observe the details of an object. On the other hand, optical see-through head-mounted displays (OST-HMD) are able to provide virtual augmentations registered with real objects. In… read more here.

Keywords: head mounted; augmented reality; optical see; see head ... See more keywords

Effects of Transparency on Perceived Humanness: Implications for Rendering Skin Tones Using Optical See-Through Displays

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Published in 2022 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2022.3150521

Abstract: Current optical see-through displays in the field of augmented reality are limited in their ability to display colors with low lightness in the hue, saturation, lightness (HSL) color space, causing such colors to appear transparent.… read more here.

Keywords: optical see; lightness; skin; see displays ... See more keywords

Analysis of the Saliency of Color-Based Dichoptic Cues in Optical See-Through Augmented Reality.

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Published in 2022 at "IEEE transactions on visualization and computer graphics"

DOI: 10.1109/tvcg.2022.3195111

Abstract: In a future of pervasive augmented reality (AR), AR systems will need to be able to efficiently draw or guide the attention of the user to visual points of interest in their physical-virtual environment. Since… read more here.

Keywords: optical see; cues optical; dichoptic cues; based dichoptic ... See more keywords

Add-on Occlusion: Turning Off-the-Shelf Optical See-through Head-mounted Displays Occlusion-capable

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Published in 2023 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2023.3247064

Abstract: The occlusion-capable optical see-through head-mounted display (OC-OSTHMD) is actively developed in recent years since it allows mutual occlusion between virtual objects and the physical world to be correctly presented in augmented reality (AR). However, implementing… read more here.

Keywords: optical see; occlusion capable; head mounted; occlusion ... See more keywords

A Comparative Evaluation of Optical See-through Augmented Reality in Surgical Guidance.

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Published in 2023 at "IEEE transactions on visualization and computer graphics"

DOI: 10.1109/tvcg.2023.3260001

Abstract: During traditional surgeries, planning and instrument guidance is displayed on an external screen. Recent developments of augmented reality (AR) techniques can overcome obstacles including hand-eye discoordination and heavy mental load. Among these AR technologies, optical… read more here.

Keywords: optical see; performance; guidance; surgical guidance ... See more keywords

Errata to "Depth Perception in Optical See-Through Augmented Reality: Investigating the Impact of Texture Density, Luminance Contrast, and Color Contrast"

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Published in 2025 at "IEEE transactions on visualization and computer graphics"

DOI: 10.1109/tvcg.2025.3531019

Abstract: In This paper, the information regarding the corresponding authors is missing. The corresponding authors of the paper should be Shining Ma and Weitao Song. read more here.

Keywords: perception optical; depth perception; see augmented; optical see ... See more keywords