Articles with "perception virtual" as a keyword



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Optimizing depth perception in virtual and augmented reality through gaze-contingent stereo rendering

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Published in 2020 at "ACM Transactions on Graphics"

DOI: 10.1145/3414685.3417820

Abstract: Virtual and augmented reality (VR/AR) displays crucially rely on stereoscopic rendering to enable perceptually realistic user experiences. Yet, existing near-eye display systems ignore the gaze-dep... read more here.

Keywords: optimizing depth; perception virtual; depth perception; virtual augmented ... See more keywords