Articles with "persuasive gamified" as a keyword



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Personality-targeted persuasive gamified systems: exploring the impact of application domain on the effectiveness of behaviour change strategies

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Published in 2022 at "User Modeling and User-Adapted Interaction"

DOI: 10.1007/s11257-022-09319-w

Abstract: Persuasive gamified systems for health are interventions that promote behaviour change using various persuasive strategies. While research has shown that these strategies are effective at motivating behaviour change, there is little knowledge on whether and… read more here.

Keywords: personality; domain; gamified systems; persuasive gamified ... See more keywords