Articles with "play electronic" as a keyword



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Triggering play: electronic literature in the English classroom

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Published in 2019 at "Changing English"

DOI: 10.1080/1358684x.2019.1693254

Abstract: ABSTRACT With the anticipated increase in narrative video games entering the English classroom, the particular features of the genre need added attention. One of these features is the stronger perceived relationship between a player and… read more here.

Keywords: play electronic; classroom; english classroom; triggering play ... See more keywords