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Published in 2022 at "Journal of Behavioral Addictions"
DOI: 10.1556/2006.2022.00016
Abstract: Abstract Background and aims Loot boxes are in-game items which distribute rewards to players via random-number generation; many games require players to make in-game payments to access their contents. The combination of financial outlay and…
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Keywords:
harms loot;
proposals understanding;
potential harms;
loot boxes ... See more keywords