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Published in 2021 at "Ergonomics"
DOI: 10.1080/00140139.2021.1957158
Abstract: The effect of small anisometropia on visual fatigue when using virtual reality (VR) devices was investigated. Participants (n = 34) visited three times. In the first visit, VR exposure (10 minutes) was conducted with the full correction of…
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Keywords:
visual fatigue;
virtual reality;
anisometropia;
reality device ... See more keywords
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Published in 2019 at "Plastic and Reconstructive Surgery"
DOI: 10.1097/prs.0000000000005215
Abstract: Summary: The technology used to add information to a real visual field is defined as augmented reality technology. Augmented reality technology that can interactively manipulate displayed information is called mixed reality technology. HoloLens from Microsoft,…
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Keywords:
reality device;
field;
mixed reality;
surgical field ... See more keywords
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Published in 2023 at "Journal of Cardiovascular Electrophysiology"
DOI: 10.1111/jce.15815
Abstract: Patients with cardiac implantable electronic devices (CIEDs) living in rural areas have difficulty obtaining follow‐up visits for device interrogation and programming in specialized healthcare facilities.
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Keywords:
assisted reality;
rural areas;
cardiac implantable;
reality device ... See more keywords
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Published in 2022 at "Frontiers in Bioengineering and Biotechnology"
DOI: 10.3389/fbioe.2022.917486
Abstract: Falls in the elderly are a major societal issue. Virtual reality appears as a relevant tool to propose gait training programs to prevent the occurrence of falls. The use of a head-mounted display allows overground…
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Keywords:
behavior;
virtual reality;
reality device;
reality ... See more keywords