Articles with "reality games" as a keyword



The acute hypoalgesic effects of active head-mounted display virtual reality games

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Published in 2024 at "PLOS ONE"

DOI: 10.1371/journal.pone.0308064

Abstract: The purpose of this study was to determine: (1) whether physically active virtual reality (VR) games exert an acute hypoaglesic effect on the thigh and bicep compared to a non-active VR game and an exercise… read more here.

Keywords: head mounted; virtual reality; reality games; mounted display ... See more keywords

Eliciting guilt in virtual reality games: interplay of self-attribution, presence, and morality

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Published in 2024 at "Frontiers in Psychology"

DOI: 10.3389/fpsyg.2024.1416258

Abstract: Introduction This study investigates the psychological mechanisms in virtual reality (VR) games, focusing on the interplay between character morality, self-attribution, presence, guilt, and their collective impact on player enjoyment. Based on Affective Disposition Theory, it… read more here.

Keywords: presence; virtual reality; self attribution; reality games ... See more keywords