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Published in 2023 at "IEEE Access"
DOI: 10.1109/access.2023.3255006
Abstract: We are witnessing a surge in the popularity and mass-availability of Virtual Reality (VR) technology. Toward enhancing its maturity, current research is focusing on achieving continuous full immersiveness of the VR users during their experiences…
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Keywords:
rdw;
multiuser;
redirected walking;
rdw algorithms ... See more keywords
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1
Published in 2018 at "IEEE Computer Graphics and Applications"
DOI: 10.1109/mcg.2018.111125628
Abstract: Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing…
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Keywords:
years research;
immersive virtual;
research;
research redirected ... See more keywords
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1
Published in 2022 at "IEEE Transactions on Emerging Topics in Computing"
DOI: 10.1109/tetc.2021.3062285
Abstract: The Room-Scale locomotion method is one of the most realistic locomotion methods used in virtual reality technologies. This is due to the natural interaction obtained through the tracking of its controllers and the head-mounted display…
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Keywords:
walking method;
technique redirected;
gain;
redirected walking ... See more keywords
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Published in 2019 at "IEEE Transactions on Visualization and Computer Graphics"
DOI: 10.1109/tvcg.2019.2899228
Abstract: Real walking is the most natural way to locomote in virtual reality (VR), but a confined physical walking space limits its applicability. Redirected walking (RDW) is a collection of techniques to solve this problem. One…
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Keywords:
adaptation;
redirected walking;
increased curvature;
curvature ... See more keywords
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Published in 2020 at "IEEE Transactions on Visualization and Computer Graphics"
DOI: 10.1109/tvcg.2020.2973060
Abstract: Redirected Walking (RDW) steering algorithms have traditionally relied on human-engineered logic. However, recent advances in reinforcement learning (RL) have produced systems that surpass human performance on a variety of control tasks. This paper investigates the…
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Keywords:
rdw;
reinforcement learning;
redirected walking;
steering algorithm ... See more keywords
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Published in 2022 at "IEEE Transactions on Visualization and Computer Graphics"
DOI: 10.1109/tvcg.2022.3150466
Abstract: Developing effective strategies for redirected walking requires extensive evaluations across a variety of factors that influence performance. Because these large-scale experiments are often not practical with user studies, researchers have instead utilized simulations to systematically…
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Keywords:
evaluation;
methodology;
redirected walking;
walking algorithms ... See more keywords
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Published in 2022 at "IEEE transactions on visualization and computer graphics"
DOI: 10.1109/tvcg.2022.3224073
Abstract: Several advanced redirected walking techniques have been proposed in recent years to improve natural walking in virtual environments. One active and important research challenge of redirected walking focuses on the alignment of virtual and physical…
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Keywords:
transferable virtual;
virtual physical;
redirected walking;
environmental alignment ... See more keywords
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2
Published in 2023 at "IEEE transactions on visualization and computer graphics"
DOI: 10.1109/tvcg.2023.3244359
Abstract: Redirected walking (RDW) and omnidirectional treadmill (ODT) are two effective solutions to the natural locomotion interface in virtual reality. ODT fully compresses the physical space and can be used as the integration carrier of all…
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Keywords:
omnidirectional treadmill;
rdw technology;
odt based;
redirected walking ... See more keywords
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2
Published in 2023 at "IEEE Transactions on Visualization and Computer Graphics"
DOI: 10.1109/tvcg.2023.3247107
Abstract: Multi-user redirected walking (RDW) is widely used in large-scale virtual scenes because it allows more users to move synchronously in both virtual and physical environments. To ensure the freedom of virtual roaming, which can be…
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Keywords:
rdw;
multi user;
forward steps;
redirected walking ... See more keywords