Articles with "redirected walking" as a keyword



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Toward Full-Immersive Multiuser Virtual Reality With Redirected Walking

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Published in 2023 at "IEEE Access"

DOI: 10.1109/access.2023.3255006

Abstract: We are witnessing a surge in the popularity and mass-availability of Virtual Reality (VR) technology. Toward enhancing its maturity, current research is focusing on achieving continuous full immersiveness of the VR users during their experiences… read more here.

Keywords: rdw; multiuser; redirected walking; rdw algorithms ... See more keywords
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15 Years of Research on Redirected Walking in Immersive Virtual Environments

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Published in 2018 at "IEEE Computer Graphics and Applications"

DOI: 10.1109/mcg.2018.111125628

Abstract: Virtual reality users wearing head-mounted displays can experience the illusion of walking in any direction for infinite distance while, in reality, they are walking a curvilinear path in physical space. This is accomplished by introducing… read more here.

Keywords: years research; immersive virtual; research; research redirected ... See more keywords
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Multi-Technique Redirected Walking Method

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Published in 2022 at "IEEE Transactions on Emerging Topics in Computing"

DOI: 10.1109/tetc.2021.3062285

Abstract: The Room-Scale locomotion method is one of the most realistic locomotion methods used in virtual reality technologies. This is due to the natural interaction obtained through the tracking of its controllers and the head-mounted display… read more here.

Keywords: walking method; technique redirected; gain; redirected walking ... See more keywords
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Shrinking Circles: Adaptation to Increased Curvature Gain in Redirected Walking

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Published in 2019 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2019.2899228

Abstract: Real walking is the most natural way to locomote in virtual reality (VR), but a confined physical walking space limits its applicability. Redirected walking (RDW) is a collection of techniques to solve this problem. One… read more here.

Keywords: adaptation; redirected walking; increased curvature; curvature ... See more keywords
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A Steering Algorithm for Redirected Walking Using Reinforcement Learning

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Published in 2020 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2020.2973060

Abstract: Redirected Walking (RDW) steering algorithms have traditionally relied on human-engineered logic. However, recent advances in reinforcement learning (RL) have produced systems that surpass human performance on a variety of control tasks. This paper investigates the… read more here.

Keywords: rdw; reinforcement learning; redirected walking; steering algorithm ... See more keywords
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Validating Simulation-Based Evaluation of Redirected Walking Systems

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Published in 2022 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2022.3150466

Abstract: Developing effective strategies for redirected walking requires extensive evaluations across a variety of factors that influence performance. Because these large-scale experiments are often not practical with user studies, researchers have instead utilized simulations to systematically… read more here.

Keywords: evaluation; methodology; redirected walking; walking algorithms ... See more keywords
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Transferable Virtual-Physical Environmental Alignment with Redirected Walking.

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Published in 2022 at "IEEE transactions on visualization and computer graphics"

DOI: 10.1109/tvcg.2022.3224073

Abstract: Several advanced redirected walking techniques have been proposed in recent years to improve natural walking in virtual environments. One active and important research challenge of redirected walking focuses on the alignment of virtual and physical… read more here.

Keywords: transferable virtual; virtual physical; redirected walking; environmental alignment ... See more keywords
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Redirected Walking On Omnidirectional Treadmill.

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Published in 2023 at "IEEE transactions on visualization and computer graphics"

DOI: 10.1109/tvcg.2023.3244359

Abstract: Redirected walking (RDW) and omnidirectional treadmill (ODT) are two effective solutions to the natural locomotion interface in virtual reality. ODT fully compresses the physical space and can be used as the integration carrier of all… read more here.

Keywords: omnidirectional treadmill; rdw technology; odt based; redirected walking ... See more keywords

FREE-RDW: A Multi-user Redirected Walking Method for Supporting Non-forward Steps

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Published in 2023 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2023.3247107

Abstract: Multi-user redirected walking (RDW) is widely used in large-scale virtual scenes because it allows more users to move synchronously in both virtual and physical environments. To ensure the freedom of virtual roaming, which can be… read more here.

Keywords: rdw; multi user; forward steps; redirected walking ... See more keywords