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Published in 2019 at "Computer Graphics Forum"
DOI: 10.1111/cgf.13767
Abstract: Rendering materials such as metallic paints, scratched metals and rough plastics requires glint integrators that can capture all micro‐specular highlights falling into a pixel footprint, faithfully replicating surface appearance. Specular normal maps can be used…
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Keywords:
glint;
scattering patch;
glint rendering;
multiple scattering ... See more keywords