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Published in 2024 at "Psychological Research"
DOI: 10.1007/s00426-024-01944-x
Abstract: It has been recently demonstrated that hand stimuli presented in a first-, with respect to a third-, person perspective were prioritized before awareness independently from their identity (i.e., self, or other). This pattern would represent…
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Keywords:
identity;
role identity;
self attribution;
self ... See more keywords
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Published in 2017 at "Philosophical Studies"
DOI: 10.1007/s11098-016-0685-4
Abstract: You can come to know that you believe that p partly by reflecting on whether p and then judging that p. Call this procedure “the transparency method for belief.” How exactly does the transparency method…
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Keywords:
belief;
transparency method;
mental action;
attribution belief ... See more keywords
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Published in 2025 at "IEEE Transactions on Neural Networks and Learning Systems"
DOI: 10.1109/tnnls.2025.3570692
Abstract: Self-interpreting neural networks have attracted significant attention from the research community. Along this line, extensive works inherently share the intuitive principle of linear contribution aggregation from diversified perspectives, while often: 1) lacking a solid theoretical…
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Keywords:
shapley;
attribution;
self attribution;
additive self ... See more keywords
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Published in 2021 at "Frontiers in Psychology"
DOI: 10.3389/fpsyg.2021.666518
Abstract: Research has consistently found that committing immoral actions in video games is capable of eliciting feelings of guilt in players. This study aimed to investigate the mediating role of theoretically-relevant psychological mechanisms: Perceived morality of…
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Keywords:
morality;
self attribution;
character;
guilt players ... See more keywords
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Published in 2024 at "Frontiers in Psychology"
DOI: 10.3389/fpsyg.2024.1416258
Abstract: Introduction This study investigates the psychological mechanisms in virtual reality (VR) games, focusing on the interplay between character morality, self-attribution, presence, guilt, and their collective impact on player enjoyment. Based on Affective Disposition Theory, it…
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Keywords:
presence;
virtual reality;
self attribution;
reality games ... See more keywords