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Published in 2022 at "Frontiers in Psychology"
DOI: 10.3389/fpsyg.2022.714464
Abstract: Today, avatars often represent users in digital worlds such as in video games or workplace applications. Avatars embody the user and perform their actions in these artificial environments. As a result, users sometimes develop the…
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Keywords:
self merging;
taking avatar;
perspective taking;
avatar ... See more keywords