Articles with "serious gaming" as a keyword



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The Fun Factor: Does Serious Gaming Affect the Volume of Voluntary Laparoscopic Skills Training?

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Published in 2021 at "World Journal of Surgery"

DOI: 10.1007/s00268-020-05922-3

Abstract: Dear Editor On behalf of myself and my co-authors, I would like to thank Dr. David Hewson for his kind words and insightful remarks. As he points out, we have not assessed learning effects in… read more here.

Keywords: laparoscopic; laparoscopic skills; mental rotation; serious gaming ... See more keywords
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IoT-Based Serious Gaming Platform for Improving Cognitive Skills of Children with Special Needs

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Published in 2022 at "Journal of Educational Computing Research"

DOI: 10.1177/07356331211067725

Abstract: The objective of this article is to design, develop, and evaluate an Internet of Things (IoT)-based serious gaming platform for children with autism spectrum disorder The platform aims to improve the children’s cognitive skills. To… read more here.

Keywords: serious gaming; platform; based serious; cognitive skills ... See more keywords
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Serious Gaming for Climate Adaptation—Assessing the Potential and Challenges of a Digital Serious Game for Urban Climate Adaptation

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Published in 2020 at "Sustainability"

DOI: 10.3390/su12051789

Abstract: Serious gaming has gained increasing prominence in climate change communication, and provides opportunity to engage new audiences and new platforms for knowledge co-creation and dialogues. This paper presents the design and evaluation of a serious… read more here.

Keywords: climate; serious game; adaptation; serious gaming ... See more keywords