Articles with "spectral upsampling" as a keyword



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A Low‐Dimensional Function Space for Efficient Spectral Upsampling

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Published in 2019 at "Computer Graphics Forum"

DOI: 10.1111/cgf.13626

Abstract: We present a versatile technique to convert textures with tristimulus colors into the spectral domain, allowing such content to be used in modern rendering systems. Our method is based on the observation that suitable reflectance… read more here.

Keywords: efficient spectral; dimensional function; low dimensional; function space ... See more keywords
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Wide Gamut Spectral Upsampling with Fluorescence

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Published in 2019 at "Computer Graphics Forum"

DOI: 10.1111/cgf.13773

Abstract: Physically based spectral rendering has become increasingly important in recent years. However, asset textures in such systems are usually still drawn or acquired as RGB tristimulus values. While a number of RGB to spectrum upsampling… read more here.

Keywords: wide gamut; upsampling fluorescence; gamut spectral; spectral upsampling ... See more keywords