Articles with "ssvep" as a keyword



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Applying fuzzy decision for a single channel SSVEP-based BCI on automatic feeding robot

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Published in 2018 at "Microsystem Technologies"

DOI: 10.1007/s00542-016-3229-0

Abstract: An application of steady state evoked potential (SSVEP) based brain–computer interface (BCI) has been developed by implementing the fuzzy decision model for the automatic feeding robot. Four blinking boxes were displayed on the corner of… read more here.

Keywords: based bci; fuzzy decision; ssvep based; automatic feeding ... See more keywords
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An approach for brain-controlled prostheses based on Scene Graph Steady-State Visual Evoked Potentials

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Published in 2018 at "Brain Research"

DOI: 10.1016/j.brainres.2018.05.018

Abstract: Brain control technology can restore communication between the brain and a prosthesis, and choosing a Brain-Computer Interface (BCI) paradigm to evoke electroencephalogram (EEG) signals is an essential step for developing this technology. In this paper,… read more here.

Keywords: scene graph; brain; ssvep; system ... See more keywords
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Periodic component analysis as a spatial filter for SSVEP-based brain–computer interface

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Published in 2018 at "Journal of Neuroscience Methods"

DOI: 10.1016/j.jneumeth.2018.06.003

Abstract: Abstract Background Traditional spatial filters used for steady-state visual evoked potential (SSVEP) extraction such as minimum energy combination (MEC) require the estimation of the background electroencephalogram (EEG) noise components. Even though this leads to improved… read more here.

Keywords: ssvep based; analysis; periodic component; ssvep ... See more keywords
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An online SSVEP-BCI system in an optical see-through augmented reality environment.

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Published in 2019 at "Journal of neural engineering"

DOI: 10.1088/1741-2552/ab4dc6

Abstract: OBJECTIVE This study aimed to design and evaluate a high-speed online steady-state visually evoked potential (SSVEP)-based brain-computer interface (BCI) in an optical see-through (OST) augmented reality (AR) environment. APPROACH An eight-class BCI was designed in… read more here.

Keywords: augmented reality; optical see; bci; online ... See more keywords
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Multi-scale noise transfer and feature frequency detection in SSVEP based on FitzHugh–Nagumo neuron system

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Published in 2021 at "Journal of Neural Engineering"

DOI: 10.1088/1741-2552/ac2bb7

Abstract: Objective. The steady-state visual evoked potential (SSVEP) is one of the most commonly used control signals for brain–computer interfaces (BCIs) due to its excellent interactive potential, such as high tolerance to noises and robust performance… read more here.

Keywords: frequency; neuron; noise; multi scale ... See more keywords
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The effect of stimulus number on the recognition accuracy and information transfer rate of SSVEP–BCI in augmented reality

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Published in 2022 at "Journal of Neural Engineering"

DOI: 10.1088/1741-2552/ac6ae5

Abstract: Objective. The biggest advantage of steady-state visual evoked potential (SSVEP)-based brain–computer interface (BCI) lies in its large command set and high information transfer rate (ITR). Almost all current SSVEP–BCIs use a computer screen (CS) to… read more here.

Keywords: recognition accuracy; ssvep bci; ssvep; stimulus number ... See more keywords
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Cross-subject spatial filter transfer method for SSVEP-EEG feature recognition

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Published in 2022 at "Journal of Neural Engineering"

DOI: 10.1088/1741-2552/ac6b57

Abstract: Objective. Steady-state visual evoked potential (SSVEP) is an important control method of the brain–computer interface (BCI) system. The development of an efficient SSVEP feature decoding algorithm is the core issue in SSVEP-BCI. It has been… read more here.

Keywords: feature recognition; transfer; feature; method ... See more keywords
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Threshold Determination Criterion in Steady-State Visual Evoked Potential-Based Acuity Assessment: A Comparison of Four Common Methods

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Published in 2020 at "IEEE Access"

DOI: 10.1109/access.2020.3032129

Abstract: The steady-state visual evoked potential (SSVEP) visual acuity is usually defined by extrapolating a straight line regressed through significant SSVEP amplitudes plotted versus spatial frequencies to $0~\mu \text{V}$ or a noise level floor, or the… read more here.

Keywords: extrapolation; visual acuity; steady state; determination ... See more keywords
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Stimulus-Stimulus Transfer Based on Time-Frequency-Joint Representation in SSVEP-Based BCIs

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Published in 2022 at "IEEE Transactions on Biomedical Engineering"

DOI: 10.1109/tbme.2022.3198639

Abstract: Objective: Brain-computer interfaces (BCIs) based on steady-state visual evoked potential (SSVEP) require extensive and costly calibration to achieve high performance. Using transfer learning to re-use existing calibration data from old stimuli is a promising strategy,… read more here.

Keywords: time; stimulus transfer; stimulus stimulus; stimulus ... See more keywords
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Adaptive Window Method Based on FBCCA for Optimal SSVEP Recognition

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Published in 2022 at "IEEE Transactions on Neural Systems and Rehabilitation Engineering"

DOI: 10.1109/tnsre.2022.3217789

Abstract: In the conventional studies related to steady-state visual evoked potential (SSVEP)-based brain-computer interfaces (BCIs), the window length (detection time) was typically predetermined through the offline analysis, which had limitations of practical applicability of a BCI… read more here.

Keywords: window length; adaptive window; method; window ... See more keywords
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A Novel SSVEP Brain-Computer Interface System Based on Simultaneous Modulation of Luminance and Motion

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Published in 2023 at "IEEE Transactions on Neural Systems and Rehabilitation Engineering"

DOI: 10.1109/tnsre.2023.3241629

Abstract: Steady-state visual evoked potential (SSVEP)-based brain-computer interfaces (BCIs) have received significant attention owing to their high information transfer rate (ITR) and low training requirements. Previous SSVEP-based BCIs mostly adopt the stationary visual flickers where only… read more here.

Keywords: luminance; system; modulation; brain computer ... See more keywords