Articles with "streaming platforms" as a keyword



Disparities in Exposure to Tobacco on Television or Streaming Platforms

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Published in 2024 at "JAMA Network Open"

DOI: 10.1001/jamanetworkopen.2024.27781

Abstract: This cross-sectional study examines the prevalence and factors associated with exposure to tobacco products advertised, marketed, or promoted on television or streaming platforms among US adults. read more here.

Keywords: television streaming; exposure tobacco; streaming platforms; disparities exposure ... See more keywords

Explaining subscription intention for video streaming platforms in China: Integrating the UTAUT2 model, perceived value theory, and S-O-R theory

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Published in 2025 at "PLOS One"

DOI: 10.1371/journal.pone.0322860

Abstract: Purpose This study examines the factors influencing the intention to subscribe to video streaming platforms in China through integrating the extended unified theory of acceptance and use of technology (UTAUT2), perceived value theory, and stimulus–organism–response… read more here.

Keywords: perceived value; video streaming; streaming platforms; theory ... See more keywords

Towards a New Business Model for Streaming Platforms Using Blockchain Technology

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Published in 2024 at "Future Internet"

DOI: 10.3390/fi16060207

Abstract: Streaming platforms have revolutionized the digital entertainment industry, but challenges and research opportunities remain to be addressed. One current concern is the lack of transparency in the business model of video streaming platforms, which makes… read more here.

Keywords: video streaming; business model; blockchain technology; business ... See more keywords
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Motivations for the Use of Video Game Streaming Platforms: The Moderating Effect of Sex, Age and Self-Perception of Level as a Player

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Published in 2020 at "International Journal of Environmental Research and Public Health"

DOI: 10.3390/ijerph17197019

Abstract: A particularly striking new phenomenon in recent years is the live streaming of video games through popular platforms, such as Twitch. This study focuses on the motivations and types of use underlying viewer participation in… read more here.

Keywords: streaming platforms; age; level player; sex ... See more keywords