Articles with "tabletop games" as a keyword



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Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with Autism

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Published in 2022 at "Proceedings of the ACM on Human-Computer Interaction"

DOI: 10.1145/3567716

Abstract: This research aimed to investigate how children with autism interacted with rich audio and visual augmented reality (AR) tabletop games. Based on in-depth needs analysis facilitated through autism centers in China, we designed and developed… read more here.

Keywords: interaction; autism; performance opportunities; tabletop games ... See more keywords
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Unhappy families: using tabletop games as a technology to understand play in education

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Published in 2018 at "Research in Learning Technology"

DOI: 10.25304/rlt.v26.2027

Abstract: In this article, we argue that tabletop games provide a helpful means of rethinking the affordances of digital games in pedagogy. We argue that tabletop games offer a distinctive technology from digital games in exploring… read more here.

Keywords: play; play education; digital games; technology ... See more keywords