Articles with "using games" as a keyword



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Using Games to Engage Students in Inquiry

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Published in 2017 at "PRIMUS"

DOI: 10.1080/10511970.2016.1192074

Abstract: Abstract This paper discusses the author’s experiences of getting advanced undergraduate math students to engage in mathematical inquiry by using games as a vehicle for exploration. The students explored the mathematics behind SET®1, Spot it!®2,… read more here.

Keywords: games engage; students inquiry; using games; engage students ... See more keywords
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Using Games to Promote English as a Foreign Language Learners’ Willingness to Communicate: Potential Effects and Teachers’ Attitude in Focus

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Published in 2021 at "Frontiers in Psychology"

DOI: 10.3389/fpsyg.2021.762447

Abstract: This study aims to find out the role of games in promoting students’ willingness to communicate (WTC) and their teachers’ attitude toward it. In order to collect the data, the researchers employed a 28-item questionnaire… read more here.

Keywords: willingness communicate; english foreign; teachers attitude; using games ... See more keywords
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The effect of using games in teaching conservation

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Published in 2018 at "PeerJ"

DOI: 10.7717/peerj.4509

Abstract: Games are an increasingly popular approach for conservation teaching. However, we know little about the effectiveness of the games on students’ experiences and knowledge acquisition. Many current games are supplemental games (SG) that have no… read more here.

Keywords: effect using; conservation; teaching conservation; approach ... See more keywords