Articles with "videogame prototype" as a keyword



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Preliminary investigation of a videogame prototype for cigarette and marijuana prevention in adolescents.

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Published in 2018 at "Substance abuse"

DOI: 10.1080/08897077.2018.1437862

Abstract: BACKGROUND Videogames are becoming increasingly popular to deliver health interventions; however, their role in the primary prevention of cigarette and marijuana use has not yet been evaluated. The purpose of this study was to conduct… read more here.

Keywords: prevention; cigarette marijuana; videogame prototype;