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Published in 2020 at "Education and Information Technologies"
DOI: 10.1007/s10639-020-10122-6
Abstract: Working with videogames in class is becoming a normal reality which truly depends on the vision that the teacher possesses about it. But what do receptive students really think about the education mediated by videogames?…
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Keywords:
students perceptions;
use videogames;
videogames secondary;
education ... See more keywords