Articles with "virtual characters" as a keyword



The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role?

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Published in 2018 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2018.2794638

Abstract: Virtual characters that appear almost photo-realistic have been shown to induce negative responses from viewers in traditional media, such as film and video games. This effect, described as the uncanny valley, is the reason why… read more here.

Keywords: appearance; virtual characters; effect; character ... See more keywords
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Modeling Data-Driven Dominance Traits for Virtual Characters Using Gait Analysis

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Published in 2021 at "IEEE Transactions on Visualization and Computer Graphics"

DOI: 10.1109/tvcg.2019.2953063

Abstract: We present a data-driven algorithm for generating gaits of virtual characters with varying dominance traits. Our formulation utilizes a user study to establish a data-driven dominance mapping between gaits and dominance labels. We use our… read more here.

Keywords: dominance; driven dominance; virtual characters; dominance traits ... See more keywords

Virtual Characters Help K–12 Students Learn and Improve Motivation: A Meta-Analysis

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Published in 2025 at "Review of Educational Research"

DOI: 10.3102/00346543251389930

Abstract: Pedagogical agents, conversational agents, motivational agents, and other virtual characters have long been used in educational technologies. We built and analyzed the most comprehensive dataset to date of studies examining how virtual characters influence K–12… read more here.

Keywords: meta; virtual characters; motivation; characters help ... See more keywords