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Published in 2020 at "IEEE Access"
DOI: 10.1109/access.2020.2988678
Abstract: The purpose of this study was to test different 3D display technologies in a hands-on virtual experiential learning environment (VELE) and determine the optimal 3D display technology. A conceptual framework was firstly proposed to explain…
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Keywords:
hands virtual;
display;
experiential learning;
experience ... See more keywords