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Published in 2018 at "IEEE Transactions on Visualization and Computer Graphics"
DOI: 10.1109/tvcg.2017.2714665
Abstract: Navigating in virtual environments requires using some locomotion interfaces, especially when the dimensions of the environment exceed the ones of the Virtual Reality system. Locomotion interfaces induce some biases both in the perception of the…
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Keywords:
virtual people;
walking virtual;
locomotion interfaces;
locomotion ... See more keywords