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Published in 2025 at "IEEE Internet Computing"
DOI: 10.1109/mic.2025.3577578
Abstract: Three-dimensional Gaussian Splatting (3DGS) is an emerging technique for training and representing photorealistic real-world 3-D scenes. Due to its high rendering speed (e.g., more than 100 frames-per-second on a CUDA-enabled GPU), it has been viewed…
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Keywords:
impacts spherical;
webgl based;
harmonics gaussian;
gaussian splatting ... See more keywords