Articles with "wii fit" as a keyword



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Block and Random Practice: A Wii Fit Dynamic Balance Training in Older Adults

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Published in 2020 at "Research Quarterly for Exercise and Sport"

DOI: 10.1080/02701367.2020.1733456

Abstract: ABSTRACT Purpose: To compare the effectiveness of blocked and random practice schedules of balance training in dynamic balance abilities of older adults using Wii Fit balance game tasks. Method: Forty-one participants who were not receiving… read more here.

Keywords: wii fit; dynamic balance; random practice; older adults ... See more keywords
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Wii Fit for Balance Training in Elderly: A Systematic Review.

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Published in 2021 at "Journal of the College of Physicians and Surgeons--Pakistan : JCPSP"

DOI: 10.29271/jcpsp.2021.05.559

Abstract: Falls due to poor balance are common in elderly people and can cause fractures, head injury, soft tissue trauma; and may even result in death from these complications. Balance training is one of the strategies… read more here.

Keywords: systematic review; balance; wii fit; balance training ... See more keywords
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Effects of Balance Training Using a Wii Fit Balance Board on Balance, Gait and Activities of Daily Living in Patients with Parkinson Disease: A Pilot, Randomized Controlled Trial

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Published in 2020 at "Medico-Legal Update"

DOI: 10.37506/mlu.v20i1.638

Abstract: Background/Objectives: This study examined the effects of balance training using a Wii Fit balance board on the balance, gait, and activities of daily living in patients with Parkinson disease.Method/Statistical Analysis: Our study included 15 patients… read more here.

Keywords: balance training; parkinson disease; balance; using wii ... See more keywords